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Bachelor of Fine Arts in Game Art

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  • Course description
    Game Art is an integrated discipline that involves the process of designing art, content, and rules for both traditional static and interactive multi-sensory games.  The discipline is heavily involved in the narrative structures and ritual uses of games, be it for social, educational, or recreational use.  It relies on a broad range of artistic techniques that can include painting, sculpture, in-game interventions, performance, and sampling.  As such, game art stresses the liberal and literary arts.  It may make use a single or multi-player environment.  Game art and game design requires the coordination of game mechanics, production process, visual arts, programming, narrative, and audio.

     
    Why Game Art at Lawrence Tech?

    The Bachelor of Fine Arts in Game Arts program is a baccalaureate Game Art degree within the College of Architecture and Design. The BFA in Game Art program is intense, integrated studio-oriented (involving artists/designers and computer scientists), and far-reaching.  The program consists of 128 credit hours, and is designed to develop a body of knowledge, skills, and experience in Game Art with a focus on game design, game mechanics, art asset creation, and game scripting and programming.  The program will be taught in tandem with the existing Bachelor of Fine Arts in Graphic Design, Bachelor of Fine Arts in Imaging, and Bachelor of Science in Computer Science Game Development concentration.

    Lawrence Tech's Bachelor of Fine Arts in Game Art is a comprehensive overview of the emerging field of game art that ranges from animation and art asset creation to the latest innovations in electronic multi-media and time based mediums of video and sound.  Game design is commercial, social, public, and political.  Students will receive experience in the fundamental skills, history and theory of game design. Critical thinking and creativity are important in the development of the person as well as the professional and are emphasized throughout the curriculum. Emphasis will be placed on students developing a distinctive point-of-view for their creative activities. Studies in literature, the sciences, philosophy, math, and history all contribute to the vision of the game arts professional.

     
    Graduates with a degree in Game Art have many career options:

        * Art director
        * Concept artist
        * Creative director
        * Environmental artist
        * Experience designer
        * Flash developer
        * Game designer
        * Instructional designer
        * Interaction designer
        * Interactive designer/developer
        * Interactive installation artist
        * Interface designer
        * Level designer
        * Mobile games designer/developer
        * Modeler/texturer
        * Online games developer/designer
        * Technical artist
        * Web designer/developer

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